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Polkadot Runtime Engine in C++17
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trie_storage_backend.hpp
Go to the documentation of this file.
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6
#ifndef KAGOME_TRIE_DB_BACKEND_HPP
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#define KAGOME_TRIE_DB_BACKEND_HPP
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#include <
outcome/outcome.hpp
>
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#include "
common/buffer.hpp
"
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#include "
storage/buffer_map_types.hpp
"
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#include "
storage/trie/polkadot_trie/trie_node.hpp
"
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namespace
kagome::storage::trie
{
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class
TrieStorageBackend
:
public
BufferStorage
{
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public
:
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~TrieStorageBackend
()
override
=
default
;
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};
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}
// namespace kagome::storage::trie
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#endif // KAGOME_TRIE_DB_BACKEND_HPP
kagome::storage::trie
Definition:
api_service_impl.hpp:41
kagome::storage::trie::TrieStorageBackend
Definition:
trie_storage_backend.hpp:21
outcome.hpp
kagome::storage::trie::TrieStorageBackend::~TrieStorageBackend
~TrieStorageBackend() override=default
trie_node.hpp
kagome::storage::face::GenericStorage
Definition:
generic_maps.hpp:41
buffer.hpp
buffer_map_types.hpp
core
storage
trie
trie_storage_backend.hpp
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